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http://dbpedia.org/resource/Zero_Critical
http://dbpedia.org/ontology/abstract Zero Critical (also known as Satin Rift) iZero Critical (also known as Satin Rift) is an adventure science fiction PC game developed independently by Istvan Pely and published by Bethesda Softworks. It is a 2D third-person game with an emphasis on story and characters. The game was intended as a direct sequel to Majestic (Part I: Alien Encounter) (1995) as it concludes the events of that game. Zero Critical is notable for its scientific realism.cal is notable for its scientific realism. , Zero Critical est un jeu vidéo d'aventure en pointer-et-cliquer développé par Istvan Pely Productions et édité par Bethesda Softworks, sorti en 1999 sur Windows et Mac. , Zero Critical (známé také jako Satin Rift)Zero Critical (známé také jako Satin Rift) je science fiction adventura, kterou nezávisle vyvinul a vydala společnost Bethesda Softworks. Jedná se o 2D hru z pohledu třetí osoby, jež klade důraz na příběh a postavy; hlavním hrdinou je Chatt Rhuller, agent Interstellar Transportation Commission (ITC). Zero Critical mělo být pokračováním hry Majestic (Part I: Alien Encounter) (1995), protože se v něm objevují události z dané hry.ože se v něm objevují události z dané hry.
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rdfs:comment Zero Critical (also known as Satin Rift) iZero Critical (also known as Satin Rift) is an adventure science fiction PC game developed independently by Istvan Pely and published by Bethesda Softworks. It is a 2D third-person game with an emphasis on story and characters. The game was intended as a direct sequel to Majestic (Part I: Alien Encounter) (1995) as it concludes the events of that game. Zero Critical is notable for its scientific realism.cal is notable for its scientific realism. , Zero Critical (známé také jako Satin Rift)Zero Critical (známé také jako Satin Rift) je science fiction adventura, kterou nezávisle vyvinul a vydala společnost Bethesda Softworks. Jedná se o 2D hru z pohledu třetí osoby, jež klade důraz na příběh a postavy; hlavním hrdinou je Chatt Rhuller, agent Interstellar Transportation Commission (ITC). Zero Critical mělo být pokračováním hry Majestic (Part I: Alien Encounter) (1995), protože se v něm objevují události z dané hry.ože se v něm objevují události z dané hry. , Zero Critical est un jeu vidéo d'aventure en pointer-et-cliquer développé par Istvan Pely Productions et édité par Bethesda Softworks, sorti en 1999 sur Windows et Mac.
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